The threat of dwindling insect populations is a major social and existential challenge that we must face. Macro photography of insects highlights the need to protect all forms of life. Utilizing media art as a tool to shift our perspective allow: for a critical examination of our role as humans within the Earth's ecosystem and dominant anthropocentric systems. We propose a 3D scanner to capture and create detailed models of insects. The scanner will serve as both an artistic and scientific instrument, raising social awareness for insect conservation. Additionally, the scanner will be featured as a
"performance artist" depicting the scanning process and serving as an observational tool. The research aims to contribute to the fields of art and science by exploring new forms of artistic expression through cutting-edge technology. The ultimate goal is to promote research in digitization and AI by creating 3D models of organisms that will help raise awareness of their importance and contribute to their preservation.
The third version of the Big-Bug Immersion scanner.
Click the image to be able to interact with the lighting!
The project Big-Bug Immersion aims for high-detailed scans, therefore we test different techniques
to increase the level of detail. Progress photos by Michael Bachhofer.
The custom-built 3D scanner with a test object.
Photo by Michael Bachhofer.
Continuing using the house fly as a subject, reconstruction of 3D geometry in various software packages is tested.
Viewport screenshot by Michael Bachhofer.
The reconstructed geometry gives different point of view. Screenshot by Michael Bachhofer.
3D scanner at European Researcher's Night 2023. Photos by Martina R. Fröschl.
You can find the INTRA project page on the Angewandte website:
© Science Visualization Lab of the University of Applied Arts Vienna, Georg-Coch-Platz 2, Raum 111, 1010 Wien